The only Phantasm boss in
existence is fooling around yet again. Like the other ground fighter
veterans, she brings back a lot of her older tricks from her earlier
appearances, while always retaining her tricky gaps intact.
A Attacks
5A: A quick fan whack. Based on her 5A in both IaMP and SWR/12.36A: A downward fan whack. Hits overhead.
2A: A crouching fan whack. Based on her 2A in both IaMP and SWR/12.3
j.5A: A jumping fan whack.
B Attacks
5B: Kicks to the side, creating a white distortion.6B: A low kick leaving a back distortion. Based on her 5B in IaMP and f.A in SWR/12.3
2B: A crouching white distorting kick.
j.5B: An axe kick. Based on her j.2B in IaMP and j.5A in SWR/12.3
C Attacks
5C: Swings her umbrella sideways.6C: Thrusts her umbrella forward. Based on her 6A in IaMP and SWR/12.3
2C: An upward umbrella poke
3C: A sweep with her umbrella
j.5C: A jumping swipe with her umbrella.
j.2C: A descending spin with her umbrella. Based on her j.2A in IaMP and SWR/12.3
Universal Mechanics
Forward Throw (5or6BC): Swallows her opponent into a gap and spits them forward.Back Throw (4BC): Same as forward throw but mirrored.
Air Throw (j.BC): Dunks her opponent with her umbrella.
Guard Reversal (6AB on block) uses 6C’s animation.
Guard Crush (5AB): Swings her fan with a backhand.
Unique Ability (D): Boundary Artifacts
5D conjures a gap with trafic signs protuding forward, with 6D placing them further. 2D instead has them attack from below, with 3D also placing them forward. j5D has her thrust them downward.Enchantment: Phantasm Unleashed
Enhances her D attacks by extending their reach and amplifies gap based attacks.Last Spell
Abandoned Line “Unmanned Abandoned Railroad Car Bomb”.Swings her umbrella like a baseball bat. If it hits, she summons a train from above that explodes on impact with her opponent. It has three cars normally and four during High Tension.
Specials
Rest on Stone, Rinse in Rivers (214D): Creates a gap that absorbs projectiles. Absorbing adds a stock used in the next move. Comes out faster during Enchant.Rest with Rivers, Rinse on Stone (236D): Sends three projectiles gathered together, consuming an absorption stock. Sends six projectiles during Enchant.
Chimera’s Wings (22D): Places a portal at her location. Repeating the command teleports her to the portal. Teleports faster during Enchant.
Fantasy Maniacal Rift (214A/B/C): Enters a gap then exits it, attacking her opponent from the front (A), behind (B) or above (C).
Bewitching Butterfly Lurking in the Zen Temple (623A/B): Spins around with her parasol either forward (A) or upward (B).
->Illusion Manji Parasol (623A/B-A/B): Interrupts the first move with a projectile traveling forward (A) or diagonally (B). The B version goes upward after 623A, downward after 623B.
Flesh Dismantler (623D): Sinks into a gap, then ejects upward. Enchant has her jot out of it before ejecting for more damage.
Universe of Matter and Antimatter (421D): Places a wormhole at her location. If two wormholes are present, they will merge into a larger, damaging wormhole. Enchant increases number of hits.
Urashima’s Box, Filled with Lament (236B/C): Drops a gravestone either close to her (B), or mid range (C).
Boundary of Intellect and Feet (41236B): Creates a line slash with but a swing of her arm.
Spell Cards
Shikigami “Ran Yakumo”/Shikigami “Ran Yakumo & Chen” (Enchant), (236236C): Summon her Shikigami, Ran, to attack with a rolling ram. Enchant also has Chen bouncing around.Border Sign “Quadruple Barrier”/Boundary “Charming Quadruple Barrier” (Enchant), (632146D): Creates a barrier from her extended hand. Enchant increases damage and size.
Border Sign “Boundary of 2D and 3D”/Boundary “Objective Barrier”, (Enchant), (236236D): Sends a shockwave traveling forward (or backward if back was held during the superflash), that travels even on the walls and ceiling. Enchant sends larger shockwaves on both directions.
