12/16/2018

東方戦蒼記~Condemned Vergatorium Character Moveset: Yukari Yakumo


The only Phantasm boss in existence is fooling around yet again. Like the other ground fighter veterans, she brings back a lot of her older tricks from her earlier appearances, while always retaining her tricky gaps intact.



A Attacks

5A: A quick fan whack. Based on her 5A in both IaMP and SWR/12.3

6A: A downward fan whack. Hits overhead.

2A: A crouching fan whack. Based on her 2A in both IaMP and SWR/12.3

j.5A: A jumping fan whack.

B Attacks

5B: Kicks to the side, creating a white distortion.

6B: A low kick leaving a back distortion. Based on her 5B in IaMP and f.A in SWR/12.3

2B: A crouching white distorting kick.

j.5B: An axe kick. Based on her j.2B in IaMP and j.5A in SWR/12.3

C Attacks

5C: Swings her umbrella sideways.

6C: Thrusts her umbrella forward. Based on her 6A in IaMP and SWR/12.3

2C: An upward umbrella poke

3C: A sweep with her umbrella

j.5C: A jumping swipe with her umbrella.

j.2C: A descending spin with her umbrella. Based on her j.2A in IaMP and SWR/12.3

Universal Mechanics

Forward Throw (5or6BC): Swallows her opponent into a gap and spits them forward.

Back Throw (4BC): Same as forward throw but mirrored.

Air Throw (j.BC): Dunks her opponent with her umbrella.

Guard Reversal (6AB on block) uses 6C’s animation.

Guard Crush (5AB): Swings her fan with a backhand.

Unique Ability (D): Boundary Artifacts

5D conjures a gap with trafic signs protuding forward, with 6D placing them further. 2D instead has them attack from below, with 3D also placing them forward. j5D has her thrust them downward.

Enchantment: Phantasm Unleashed

Enhances her D attacks by extending their reach and amplifies gap based attacks.

Last Spell

Abandoned Line “Unmanned Abandoned Railroad Car Bomb”.

Swings her umbrella like a baseball bat. If it hits, she summons a train from above that explodes on impact with her opponent. It has three cars normally and four during High Tension.

Specials

Rest on Stone, Rinse in Rivers (214D): Creates a gap that absorbs projectiles. Absorbing adds a stock used in the next move. Comes out faster during Enchant.

Rest with Rivers, Rinse on Stone (236D): Sends three projectiles gathered together, consuming an absorption stock. Sends six projectiles during Enchant.

Chimera’s Wings (22D): Places a portal at her location. Repeating the command teleports her to the portal. Teleports faster during Enchant.

Fantasy Maniacal Rift (214A/B/C): Enters a gap then exits it, attacking her opponent from the front (A), behind (B) or above (C).

Bewitching Butterfly Lurking in the Zen Temple (623A/B): Spins around with her parasol either forward (A) or upward (B).

->Illusion Manji Parasol (623A/B-A/B): Interrupts the first move with a projectile traveling forward (A) or diagonally (B). The B version goes upward after 623A, downward after 623B.

Flesh Dismantler (623D): Sinks into a gap, then ejects upward. Enchant has her jot out of it before ejecting for more damage.

Universe of Matter and Antimatter (421D): Places a wormhole at her location. If two wormholes are present, they will merge into a larger, damaging wormhole. Enchant increases number of hits.

Urashima’s Box, Filled with Lament (236B/C): Drops a gravestone either close to her (B), or mid range (C).

Boundary of Intellect and Feet (41236B): Creates a line slash with but a swing of her arm.

Spell Cards

Shikigami “Ran Yakumo”/Shikigami “Ran Yakumo & Chen” (Enchant), (236236C): Summon her Shikigami, Ran, to attack with a rolling ram. Enchant also has Chen bouncing around.

Border Sign “Quadruple Barrier”/Boundary “Charming Quadruple Barrier” (Enchant), (632146D): Creates a barrier from her extended hand.  Enchant increases damage and size.

Border Sign “Boundary of 2D and 3D”/Boundary “Objective Barrier”, (Enchant), (236236D): Sends a shockwave traveling forward (or backward if back was held during the superflash), that travels even on the walls and ceiling. Enchant sends larger shockwaves on both directions.

Last Word

Phantasm, Foam and Shadow (2363214D): Creates an instant gap. If it connects, the opponent is sucked in to the Gap Space, with her observing her opponent being pulverized by various projectiles, missiles and lasers.